Sunday, April 27, 2014

Pokemon: Mega Charizard X

I know I am a couple weeks late to say this, but I had fun at PAX this year.  On the show floor, I ran into some indie games which looked cool, including a game published by Midnight City where you race a car with a folded glider.  Of course, I am probably most eager for Shovel Knight, a platformer which uses an 8-bit art style and plays like an NES game.  I rocked the demo level Yacht Club Games showed last year and went through both of their new demo levels this year without dying.

I did not spend quite as much time in the Classic Arcade or Classic Console rooms as I usually do.  I realized those rooms, even though I like them, are probably best suited for late at night, when you are done attending panels (even though I ended up only seeing one panel).  I did, however, go to the Handheld Lounge a lot to battle the PAX Pokemon League.  I only acquired six badges, but I always enjoy a good Pokemon battle, especially since Pokemon X and Y make it so easy to raise Pokemon.

Speaking of Pokemon, here is a drawing of Mega Charizard X.


Monday, April 7, 2014

Lucids: Group Shot

A while back, I drew a group shot of some of the main characters from my idea Lucids, but I never uploaded it here because I did not like how it came out.  I drew some of the characters oddly, I took some shortcuts making it (like copying one character from another drawing I made), and I even made a rather ugly logo and background for that drawing.

Originally, this drawing started as a way to relax, but it grew into something far more ambitious: a second attempt at that group shot picture, though not in the same way and not with the same lineup.



Here we see four Lucids.  From left to right: Mike Anacle, Wendy Krane, Sakura Miyazaki, and Ken "Thunder".  Not exactly the most exciting poses, but they just the job done.  You may also notice some changes among each one, too.